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Crysis Wars Patch 4
Posted by: Bluezone  @  24-03-09 02:15:26 [Source]
Submitted by: Mr. BlueZone
Crysis Wars Patch 4

Size:
434 MB

These are the updated patch notes as seen in the readme file with the patch.


General Fixes
  • Fixed a crash relating to dropped weapons
  • Fixed an issue where spectating players could impede other players' movement
  • Fixed several memory leaks
  • Several optimisations
  • Scope position broken when picking up the same weapon type
Updates and improvements
  • All graphic settings are now available on DX9 machines
  • Improved visibility of mouse cursor on bright backgrounds
  • Improved hit feedback when shooting vehicles
  • Modding interface is now available
Balance
  • Cloaked players are no longer detected by the Radar Kit
  • Reduced radius of Radar Kit scan sound

DOWNLOAD HERE

523 Comment(s)
Crysis Wars Patch 1.4!
Posted by: RogueDOC  @  18-03-09 15:07:21 [Source]


Introduction
That's right, we have yet another patch almost ready for you guys! For the gamers we've got some fixes that should really improve stability and enhance performance, and for you modders out there we've got enabled mod support! So an extra special treat in the form of the Editor will be made available at the same time as this patch and will be ready for download Friday 20th March at 19:00 CET

Patch Notes
These are the updated patch notes as seen in the readme file with the patch.

General Fixes
  • Fixed a crash relating to dropped weapons
  • Fixed an issue where spectating players could impede other players' movement
  • Fixed several memory leaks
  • Several optimisations
  • Scope position broken when picking up the same weapon type
Updates and improvements
  • All graphic settings are now available on DX9 machines
  • Improved visibility of mouse cursor on bright backgrounds
  • Improved hit feedback when shooting vehicles
  • Modding interface is now available
Balance
  • Cloaked players are no longer detected by the Radar Kit
  • Reduced radius of Radar Kit scan sound

It's almost time...
In preparation for the release of the editor we've included mod support in this version of Crysis Wars. The full notes for the editor will follow within the next 24 hours, so hold tight, the waiting is almost over!

- MyCrysis Team
569 Comment(s)
Crytek Announces CryENGINE 3 - Debut at GDC09!
Posted by: Markicks  @  12-03-09 14:59:21 [Source]
This truly came out of nowhere. Crytek announces CryENGINE 3 for Xbox 360, PlayStation 3, MMO and DirectX 9/DirectX 10. CryENGINE 3 will be introduced at Game Developers Conference on March 23-27.


Read the press release below!


Crytek Announces CryENGINE® 3


Frankfurt a. M. (Germany), March 11th 2009 - Crytek GmbH (“Crytek”) is excited to announce that they will introduce their latest all-in-one game development solution CryENGINE 3, at this year’s GDC Expo (March 25th – 27th) in San Francisco. CryENGINE 3 is the first development platform for Xbox 360, PlayStation 3, MMO, DX9/DX10 that also is truly Next-Gen-Ready - with scalable computation and graphics for all major upcoming platforms. It provides the complete game engine to create AAA quality next generation games, and includes the Sandbox™ level editor, a production-proven, 3rd generation “What you see is what you play” (WYSIWYP) - tool designed by and for professional developers. CryENGINE 3 comes with significant new features specifically designed for console, online, MMO and Next-Gen game development.


“With CryENGINE 3 we are delivering our best game development technology that enables our clients to achieve their vision on current and future platforms to develop games such as MMOs, action games and more. Our complete game engine solution enables realtime development, ensures teams are able to maximise their own creativity, saves budget and creates greater gaming experiences. Also with our solution developers can start working on their next generation games today.” said Cevat Yerli, CEO & President of Crytek.


“CryENGINE 3 is a revolutionary change from our previous PC-only engines – and we’re applying a similar revolution to the service we provide to developers using the software to create extraordinary games. CryENGINE 3 will set the benchmark for complete game engine solutions in performance, and services to game engine licensees and their players. We’ve been preparing a long time for CryENGINE on consoles and we’re confident that Crytek will again amaze developers at GDC.” added Carl Jones, Director of Business Development CryENGINE.


CryENGINE® is the underlying technology for Crytek’s critically acclaimed games Crysis and Crysis Warhead and has already been licensed to a number of major game companies around the globe, including several recent serious games training and simulation projects.


Crytek's Engine Business Team will be available during the show for meetings to discuss licensing details with prospective clients. In addition, Crytek will be hosting a series of public presentations at their booth #5940 in the North Hall.


About Crytek GmbH


Crytek GmbH ("Crytek") is one of the world’s leading independent development studios for interactive entertainment with its headquarters in Frankfurt am Main (Germany) and additional studios in Kiev (Ukraine), Budapest (Hungary), Sofia (Bulgaria), Seoul (South Korea) and Nottingham (UK).


Crytek is dedicated to creating exceptionally high quality video games for the PC and next-generation consoles, powered by their proprietary cutting edge 3D-Game-Technology CryENGINE®.


Since its foundation in 1999, Crytek created the multi-award winning PC titles Far Cry®, Crysis®, awarded best PC Game of E3 2007 and Best Technology at the 2008 Game Developers Choice Awards and Crysis Warhead®, awarded Best Graphics Technology at IGN Best of 2008 Awards.


Crytek, Crysis, Crysis Warhead and CryENGINE are registered trademarks or trademarks of Crytek GmbH in the USA, Germany and/or other countries. All other trademarks are the property of their respective owners.


Press release at Crytek.com
522 Comment(s)
Crysis Monthly Update #10 - February 2009
Posted by: RogueDOC  @  02-03-09 13:27:09 [Source]



Welcome to the “Crysis Monthly Update #10", the monthly report for our world-wide community. This time around we've got information on some of the awards Crysis Warhead picked up over the last month, we've got info on Crytek UK along with the upcoming release of Crysis Maximum Edition and an old community member becomes an official Crytek Community Representative. All this any more!

Content: Crysis Monthly Update – January 2009

  • Crysis Warhead Awards

  • Free Radical Design becomes Crytek UK

  • Crysis Maximum Edition

  • Community Update Corner

  • New Crytek Community Representative

  • Whats to come?


Read the full update here!
625 Comment(s)
Warhead v1.1 Patch Hotfix
Posted by: Bluezone  @  20-02-09 20:01:09 [Source]
Submitted by: Mr. BlueZone
Crysis Warhead v1.1 Patch Hotfix

Patch fixes a number of bugs and exploits in Crysis Warhead.


Introduction
Crysis Warhead Patch 1.1 is now available, it includes the original patch and also has a hotfix included for several minor issue including the changing of resolution in Windows Vista. THIS IS A HOTFIX.

Patch Notes
These are the full patch notes as seen in the readme file with the patch.

General Fixes/tweaks

  • Windows Vista: Mouse cursor should no longer have an offset in the menu.
  • Windows Vista: Unrequested launches in windowed mode should occur less often now.
  • Timedemo can now be started from the command line.
  • Better dynamic texture support for enthusiast mode.
  • This fixes a known issue with changing resolution in Windows Vista
  • Other Minor Bug Fixes
New Features
  • Added 64-bit executables for Windows XP x64 and Windows Vista 64-bit version. In Windows XP x64 a new shortcut will be placed under the Crysis Warhead program group. In Windows Vista right-click the Crysis Warhead icon in Game Explorer and choose to run the game in 64-bit mode.
Known Issues
  • Games saved in 32-bit won't work properly when running the 64-bit version and vice-versa.

DOWNLOAD THE PATCH HERE

1320 Comment(s)
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